Havok physics sdk

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“It is Havok’s platform-agnostic approach, high-quality product and dedication to our customers that has driven Havok-powered console games to outsell games using our competitor’s products by a staggering 6 to 1 ratio in the US market,” said David O’Meara, managing director of Havok. Havok 6.5 is already being integrated into triple-A games from some of the best-known game developers around the world. Havok 6.5 also includes the company’s newest product Havok AI, technology that leads the pack in helping non-player game characters intelligently navigate dynamic environments. Unveiled at the recent Game Developers Conference 2009 in San Francisco, Havok 6.5 includes dramatic extensions to in-game software, and production tools that deliver un-paralleled cutting-edge physics, destructible environments, and dynamic character behaviours with simulated clothing. The Dublin-based software player Havok, which last year saw its technology feature in games that brought in €1.2bn in revenue for the industry, has revealed its new Havok 6.5 software suite will feature in 75 new games in 2009.

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